![]() ![]() The sample ones are from a long-dead game called Lithmeria.Ĭheatsheet = Geyser.Label:new(for _, cmdt in ipairs(t) do if cmdt then s = string.format(], cmdt, cmdt) else s = "".cmdt."" endendcheatsheet:echo("".ncat(s, ""). This is how I get the room id and area and store it within my own system and blink the rooms.Ĭreate a label cheatsheet with your combat aliases. In Imperian, I have to type in all my commands and figure out Mudlet again to code all my triggers/scripts etc. + perhaps Mudlet in future will give this us anyway, sorted by relevancy transform the kv table into a table of tables for cleaner code. Local rooms = mmp.searchRoomExact(roomname) Very useful for PK.Īll credit goes to Tysandr who wrote this in Imperian. I use this when I farsee or who b enemy targets and it will blink up the room they are located in. They'll only cast when you're hp is in the red as well. The character who has the auto cure magic has to have the mp and atb to actually cast the spell. Character with Auto-Cure materia needs to be equipped with healing materia also. TempTimer( durationn + 1, function() unHighlightRoom( room ) end )ĮndA room blinker. They will cast heals on you up to a certain amount of times in battle. TempTimer( i+0.5, function() unHighlightRoom( room ) end ) TempTimer( i, function() highlightRoom( room, r,g,b,br,bg,bb, 1, 255, 255 ) end ) This is the most used form of triggers in Mudlet as it is a quick way of highlighting words that are important to you at the moment. When the trigger matches it automatically highlights its pattern. HighlightRoom(room,r,g,b,br,bg,bb,1,255,255) Click on the 'highlight trigger' option and pick a foreground and a background color that you like to highlight your trigger with. If not duration then durationn = 5 else durationn = duration end Function doblink( room, color, duration ) ![]()
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